Privacy
We count visits and links people use. No analytics cookies, visitor profiles, or recordings. The game shares data only if you agree.
About this site
Cooked Games runs this site from Poland. Contact us about privacy at support@playhabet.com.
What happens when you visit
Cloudflare serves and protects the site. We use PostHog in the EU to count pages, traffic sources, broken links, and clicks to Steam or YouTube. PostHog briefly uses your IP address and browser information to make a daily hash, then discards the IP address. It does not store an analytics cookie or recognise you on a later day. YouTube loads only if you play the trailer.
Why and how long
We use these statistics to understand interest in Habet (our legitimate interest). We review the need for site event data at least yearly and delete it when it is no longer needed. If you email us, we receive your address and message.
In the game
The first time you start Habet, it asks whether to share usage data. If you say yes, it tells us how the game runs on your computer (frame rate, memory, load times, operating system, graphics card, processor and screen size) and how far you get (the screens you visit, fights, days and tutorial steps reached, and settings you change). It may also ask you once how your first week went. If you say no, it sends none of this.
When Habet crashes, it asks whether to send a crash report, unless you chose to always send them. A report holds the error, where in the game's code it happened and the last lines of the game's log, with your user name and folder paths removed.
Neither includes your name, anything you type, or the names you give your school and fighters. Both carry a player code made from your Steam account that cannot be turned back into it, so we can count players without knowing who they are.
Once per launch, the game also checks for a short note from us, such as a known problem and its fix. That check sends nothing about you or your games.
Game data goes to PostHog in the EU. PostHog estimates roughly where you are from your IP address: your country, region, a nearby city (often your internet provider's, not yours) and time zone. It keeps that estimate, not your postcode or exact position, and then deletes the IP address. We use usage data because you agreed to share it and crash reports because you chose to send them, to fix Habet and decide what to improve. We review the need for game data at least yearly and delete it when it is no longer needed.
Your choices
You can ask about, correct, or delete data we hold about you, or object to its use. You can also complain to Poland's data protection authority, UODO.
In the game, you can turn usage data and automatic crash reports on or off at any time in Options, under Privacy. To have the game data tied to your player code deleted, email us.
Last updated 27 October 2026.